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Is the U.S. Economy Facing a Recession? Insights for Electronic Arts Employees and Retirees

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Healthcare Provider Update: Healthcare Provider for Electronic Arts Electronic Arts (EA) partners with Anthem Blue Cross Blue Shield to provide healthcare benefits to its employees. This partnership enables EA to offer a range of health insurance options that cater to the diverse needs of its workforce. Potential Healthcare Cost Increases in 2026 As we approach 2026, significant increases in healthcare costs are anticipated. With reports suggesting premium hikes could exceed 60% in certain states, especially for Affordable Care Act (ACA) marketplace plans, many consumers could face out-of-pocket premium increases of over 75%. Contributing factors include the potential expiration of enhanced federal subsidies, rising medical expenses, and aggressive rate hikes by major insurers, leading to substantial financial pressures for individuals and families relying on these healthcare plans. This perfect storm of rising costs places tremendous strain on consumers, particularly for those in the middle-income bracket, forcing them to reassess their healthcare coverage options. Click here to learn more

In an early July poll, 58% of Americans said they thought the U.S. economy was in a recession, up from 53% in June and 48% in May. 1  Yet many economic indicators, notably employment, remain strong. The current situation is unusual, and there is little consensus among economists as to whether a recession has begun or may be coming soon. As a Electronic Arts employee, it is imperative to keep track of current events that may affect your workplace.

Considering the high level of public concern, it may be helpful for Electronic Arts employees and retirees to look at how a recession is officially determined and some current indicators that suggest strength or weakness in the U.S. economy.

Business Cycle Dating
U.S. recessions and expansions are officially measured and declared by the Business Cycle Dating Committee of the National Bureau of Economic Research (NBER), a private nonpartisan organization that began dating business cycles in 1929. The committee, which was formed in 1978, includes eight economists who specialize in macroeconomic and business cycle research. As a Electronic Arts employee looking to allocate assets into the market, understanding the metrics for recessions and expansions is of utmost importance.

The NBER defines a recession as 'a significant decline in economic activity that is spread across the economy and lasts more than a few months.' The committee looks at the big picture and makes exceptions as appropriate. For example, the economic decline of March and April 2020 was so extreme that it was declared a recession even though it lasted only two months. 4

As a Electronic Arts employee, it is important to understand that to determine peaks and troughs of economic activity, the committee studies a range of monthly economic data, with special emphasis on six indicators: personal income, consumer spending, wholesale-retail sales, industrial production, and two measures of employment. Because official data is typically reported with a delay of a month or two — and patterns may be clear only in hindsight — it generally takes some time before the committee can identify a peak or trough. Some short recessions (including the 2020 downturn) were over by the time they were officially announced.5 This information is useful for Electronic Arts employees making investment decisions as it enlightens the concept of market timing and break down how information is circulated.


Strong Employment
As a Electronic Arts employee, you may have noticed how over the last few months economic data has been mixed. Consumer spending declined in May when adjusted for inflation, but bounced back in June. 6  Retail sales were strong in June, but manufacturing output dropped for a second month. 7  The strongest and most consistent data has been employment. The economy added 372,000 jobs in June, the third consecutive month of gains in that range. Total nonfarm employment is now just 0.3% below the pre-pandemic level, and private-sector employment is actually higher (offset by losses in government employment).

The unemployment rate has been 3.6% for four straight months, essentially the same as before the pandemic (3.5%), which was the lowest rate since 1969. 9  Initial unemployment claims ticked up slightly in mid-July but remained near historic lows. 10  In the 12 recessions since World War II, the unemployment rate has always risen, with a median increase of 3.5 percentage points. 11  As a Fortune 500 employee, it is imperative to take advantage of this distinguishing metric and re-evaluate your outlook on the market and the economy.

Negative GDP Growth
As a Electronic Arts employee, it is important to know the common definition of a recession (a decrease in real gross domestic product (GDP) for two consecutive quarters), and how the current situation meets that criterion. Real (inflation-adjusted) GDP dropped at an annual rate of 1.6% in the first quarter of 2022 and by 0.9% in the second quarter. 12  Because GDP is reported on a quarterly basis, the NBER committee cannot use it to measure monthly economic activity, but the committee does look at it for defining recessions more broadly. Understanding how a recession is defined is certainly beneficial for those in Electronic Arts companies as it allows for educated moves in the market during times where most retail investors are considerably more uncertain.

Since 1948, the U.S. economy has never experienced two consecutive quarters of negative GDP growth without a recession being declared. Despite that, as a Electronic Arts employee it is important to consider how the current situation could be an exception, due to the strong employment market and some anomalies in the GDP data. 13

Negative first-quarter GDP was largely due to a record U.S. trade deficit, as businesses and consumers bought more imported goods to satisfy demand. This was a sign of economic strength rather than weakness. Consumer spending and business investment — the two most important components of GDP — both increased for the quarter. 14

 With that under consideration, those employed in Electronic Arts companies should consider how the Initial second-quarter GDP data showed a strong positive trade balance but slower growth in consumer spending, with an increase in spending on services and a decrease in spending on goods. The biggest negative factors were a slowdown in residential construction and a substantial cutback in growth of business inventories. 15  Although inventory reductions can precede a recession, it's too early to tell whether they signal trouble or are simply a return to more appropriate levels. 16  Economists may not know whether the economy is contracting until there is additional monthly data.

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The Inflation Factor
With employment at such high levels, it may be questionable to characterize the current economic situation as a recession. However, it's important for Electronic Arts employees to keep in consideration that the employment market could change, and recessions can be driven by fear as well as by fundamental economic weakness.

The fear factor is inflation, which ran at an annual rate of 9.1% in June, the highest since 1981. 17  Electronic Arts employees may notice how wages have increased, but not enough to make up for the erosion of spending power, making many consumers more cautious despite the strong job market. 18  If consumer spending slows significantly, a recession is certainly possible, even if it is not already underway.

Inflation has forced the Federal Reserve to raise interest rates aggressively, with a 0.50% increase in the benchmark federal funds rate in May, followed by 0.75% increases in June and July. 19  It takes time for the effect of higher rates to filter through the economy, and it remains to be seen whether there will be a 'soft landing' or a more jarring stop that throws the economy into a recession.

No one has a crystal ball, and economists' projections range widely, from a remote chance of a recession to an imminent downturn with a moderate recession in 2023. 20  If that turns out to be the case, or if a recession arrives sooner, it's important for Electronic Arts employees and retirees to remember that recessions are generally short-lived, lasting an average of just 10 months since World War II. By contrast, economic expansions have lasted 64 months. 21  To put it simply: The good times typically last longer than the bad.

Projections are based on current conditions, are subject to change, and may not come to pass.

1) Investor's Business Daily, July 12, 2022
2) The Wall Street Journal, July 17, 2022
3–5) National Bureau of Economic Research, 2021
6, 12, 15, 21) U.S. Bureau of Economic Analysis, 2022
7) Reuters, July 15, 2022
8–9, 17–18) U.S. Bureau of Labor Statistics, 2022
10) The Wall Street Journal, July 14, 2022
11) The Wall Street Journal, July 4, 2022
13–14) MarketWatch, July 5, 2022
16) The Wall Street Journal, July 28, 2022
19) Federal Reserve, 2022
20) The New York Times, July 1, 2022

 

What is the 401k plan offered by Electronic Arts?

The 401k plan at Electronic Arts is a retirement savings plan that allows employees to save a portion of their salary on a pre-tax basis, helping them build a nest egg for retirement.

Does Electronic Arts match employee contributions to the 401k plan?

Yes, Electronic Arts offers a matching contribution to the 401k plan, which helps enhance employees' retirement savings.

How can employees enroll in the 401k plan at Electronic Arts?

Employees can enroll in the Electronic Arts 401k plan by accessing the benefits portal and following the enrollment instructions provided.

What is the vesting schedule for Electronic Arts' 401k matching contributions?

The vesting schedule for Electronic Arts' matching contributions typically follows a graded vesting schedule, allowing employees to earn full ownership of the match over a period of time.

Can employees change their contribution percentage to the 401k plan at Electronic Arts?

Yes, employees at Electronic Arts can change their contribution percentage at any time through the benefits portal.

What investment options are available in the Electronic Arts 401k plan?

The Electronic Arts 401k plan offers a variety of investment options, including mutual funds, target-date funds, and company stock, allowing employees to diversify their portfolios.

Is there a loan provision in the Electronic Arts 401k plan?

Yes, Electronic Arts allows employees to take loans against their 401k savings, subject to specific terms and conditions.

What happens to my 401k plan if I leave Electronic Arts?

If you leave Electronic Arts, you can choose to roll over your 401k balance to another retirement account, cash out, or leave it in the Electronic Arts plan if permitted.

Are there any fees associated with the Electronic Arts 401k plan?

Yes, there may be administrative fees associated with the Electronic Arts 401k plan, which are typically disclosed in the plan documents.

How often can employees access their 401k account information at Electronic Arts?

Employees can access their 401k account information at Electronic Arts anytime through the online benefits portal.

With the current political climate we are in it is important to keep up with current news and remain knowledgeable about your benefits.
Electronic Arts (EA) offers a comprehensive 401(k) plan for its employees. The plan allows employees to start contributing from their date of hire. If employees do not take action within 30 days of becoming eligible, they are automatically enrolled with a 6% pre-tax deferral rate. Contributions are invested in a Vanguard Target Date Fund based on the employee's age​ (Schwab). EA matches 50% of the first 6% of eligible pay that employees contribute each pay period, with these contributions immediately vested. EA may also contribute an additional match at the end of the year depending on the company's performance. Employees can withdraw from their account at age 59½, upon experiencing a qualified hardship, or after terminating employment
Restructuring and Layoffs: In early 2024, Electronic Arts announced a significant restructuring plan affecting approximately 6% of its global workforce. The company cited a need to streamline operations and focus on key growth areas as reasons for these cuts. This decision comes in the context of broader industry trends where gaming companies are adjusting to fluctuating market demands and technological changes. It is crucial for employees and stakeholders to stay informed about these changes due to the current economic environment, where job security and investment stability are of heightened concern.
Stock Options & RSUs: EA provides stock options and RSUs as part of its compensation package. Stock options allow employees to purchase EA stock at a set price, while RSUs represent a promise to issue EA stock at a future date. Availability: Offered to executives, senior management, and high-performing employees based on performance and tenure.
Electronic Arts (EA) offers a comprehensive set of health benefits that emphasize affordability and support for chronic care management, particularly as healthcare costs have risen in recent years. In 2022, 2023, and 2024, EA’s benefits have focused on maintaining affordable premiums for employees despite rising costs due to inflation and increased utilization of expensive therapies like gene treatments and GLP-1 drugs for conditions such as diabetes and obesity​ (EA Investor Relations)​ (Healthcare Finance News). Key healthcare-related terms and acronyms frequently associated with EA's benefits include Centers of Excellence (COE) for specialized care, GLP-1 drugs for diabetes management, and behavioral health expansions via supplemental Behavioral Healthcare Provider Networks to enhance mental health access​ (Healthcare Finance News)​ (MedCity News). EA has also focused on chronic condition management through navigation services, which help employees manage complex health conditions more efficiently
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For more information you can reach the plan administrator for Electronic Arts at 209 Redwood Shores Pkwy Redwood City, CA 94065; or by calling them at (650) 628-1500.

https://www.thelayoff.com/#google_vignette https://www.indeed.com/ https://www.forbes.com/ https://www.ea.com/ https://www.pbgc.gov/ https://www.businessinsider.com/ https://www.healthcaredive.com/ https://www.modernhealthcare.com/ https://www.ea.com/

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